Native HDR for Breath of the Wild and Tears of the Kingdom on Cemu/Ryubing
I'm not sure if GBAtemp supports HDR images (seems like it does though), so I've posted some visualisers, but figured I would share this here anyway!
Using RenoDX, I've implemented true HDR into these games, which is significantly better than Nintendo's own implementation on Switch 2, as they just inverse-tone map from an SDR image (which sucks).
Obviously, the Switch doesn't support HDR output...
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I'm not sure if GBAtemp supports HDR images (seems like it does though), so I've posted some visualisers, but figured I would share this here anyway!
Using RenoDX, I've implemented true HDR into these games, which is significantly better than Nintendo's own implementation on Switch 2, as they just inverse-tone map from an SDR image (which sucks).
Obviously, the Switch doesn't support HDR output...
Read more
Continue reading...