Hey everyone... I’m looking for a Rust dev familiar with Skyline or Smashline to help build a telemetry plugin for Smash Ultimate... My goal is to send fighter and stage data (like position, velocity, motion state, etc.) from the Switch to my PC over UDP every frame.
It should hook into Smashline’s per-fighter frame callback (for all players, but my target is two players max, for now), grab a handful of fields like motion_kind, motion_frame, in_hitlag, vx/vy, x/y, and serialize them into a...
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It should hook into Smashline’s per-fighter frame callback (for all players, but my target is two players max, for now), grab a handful of fields like motion_kind, motion_frame, in_hitlag, vx/vy, x/y, and serialize them into a...
Read more
Continue reading...