Overwatch’s first experimental mode is all about damage dealers

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Author: Andrew Webster

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Last month, Blizzard announced plans to make Overwatch a bit more experimental through limited time modes that may — or may not — eventually become permanent fixtures of the hero shooter. Today sees the announcement of the first such “experimental card,” and it puts a major focus on the game’s damage-dealing characters.

It’s called “triple damage,” and it changes the default team composition to three damage characters, two supports, and one lone tank. (The standard composition, following the introduction of role queue, is two players in each position.) If nothing else, the mode should be a good time for Tracer fans — and it’s expected to debut tomorrow.

“These are changes we’re unsure of,” Overwatch director Jeff Kaplan said in a video,...

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