Inside the Overwatch League’s remote production studio

  • Thread starter Thread starter The Verge RSS
  • Start date Start date
T

The Verge RSS

Guest
Author: Andrew Webster

IMG_9142.0.jpg
Photo: Blizzard Entertainment
The third season of the Overwatch League was always going to be a production challenge. After spending two years in the comfy confines of the Blizzard Arena in Los Angeles, where the league could perfect its broadcasts, OWL then shifted to a home-and-away format in 2020 with teams based in 19 cities spread across three continents. But that structure didn’t last long: just five weeks into the season, the league was forced to shift to an online format due to the pandemic.

That meant figuring a way for everyone — from the actual players and coaches to the broadcast team — to work from home. In the case of the production team, the solution was to create a new cloud-based software system that allowed producers, casters, and other personnel to...

Continue reading…

Continue reading...