Did anyone have any luck in extracting the g1t texture files from Atelier Yumia into usable png files ?
None of the tools usually associated with the task can do the job.
You can use QuickBMS and a dedicated script to get from the *fdata files to
*.g1m (model files)
*.g1t (texture files - presumably. no luck opening them yet)
*.k1bla
(I stopped caring)
Fun thing is. The *fdata might just contain any file (motion instructions, keyframes) even g1m model files,
but often not...
Read more
Continue reading...
None of the tools usually associated with the task can do the job.
You can use QuickBMS and a dedicated script to get from the *fdata files to
*.g1m (model files)
*.g1t (texture files - presumably. no luck opening them yet)
*.k1bla
(I stopped caring)
Fun thing is. The *fdata might just contain any file (motion instructions, keyframes) even g1m model files,
but often not...
Read more
Continue reading...