Hi everyone!
I'm back with another Nintendo Switch homebrew port. 🙂
This time it's Golden Balloon NX, a native Nintendo Switch port of Golden Balloon, which is a source port of Diddy Kong Racing based on the community decompilation.
Unlike an emulator, the game code is compiled natively for the Switch's ARM64 CPU. The Switch version uses libnx/devkitA64, SDL2 for input/audio and Mesa/OpenGL for rendering.
The game is currently running very well on real Switch hardware. Gameplay...
Read more
Continue reading...
I'm back with another Nintendo Switch homebrew port. 🙂
This time it's Golden Balloon NX, a native Nintendo Switch port of Golden Balloon, which is a source port of Diddy Kong Racing based on the community decompilation.
Unlike an emulator, the game code is compiled natively for the Switch's ARM64 CPU. The Switch version uses libnx/devkitA64, SDL2 for input/audio and Mesa/OpenGL for rendering.
The game is currently running very well on real Switch hardware. Gameplay...
Read more
Continue reading...