DeepMind’s AI agents exceed ‘human-level’ gameplay in Quake III

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Author: James Vincent

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AI agents continue to rack up wins in the video game world. Last week, OpenAI’s bots were playing Dota 2; this week, it’s Quake III, with a team of researchers from Google’s DeepMind subsidiary successfully training agents that can beat humans at a game of capture the flag.

As we’ve seen with previous examples of AI playing video games, the challenge here is training an agent that can navigate a complex 3D environment with imperfect information. DeepMind’s researchers used a method of AI training that’s also becoming standard: reinforcement learning, which is basically training by trial and error at a huge scale.

DeepMind’s bots learned by playing 450,000 games against themselves

Agents are given no instructions on how to play the...

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