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Author: Andrew Webster
Real-time strategy games and consoles typically don’t go well together. The genre is all about managing a lot of different jobs very quickly, and, typically, the best way to do that is with a mouse and keyboard. But Bad North, which launched last month, goes against this conventional wisdom. It pares back the genre to its bare essentials, creating something that’s streamlined and approachable instead of overwhelming. It’s the rare RTS that works well with a controller. “We’ve made a conscious effort to resist adding a lot of complexity to the game,” says Oskar Stålberg, one half of Bad North developer Plausible Concept.
The first thing you’ll notice about Bad North — or maybe the second, after its cute and clean visuals — is that it...
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Continue reading...
Real-time strategy games and consoles typically don’t go well together. The genre is all about managing a lot of different jobs very quickly, and, typically, the best way to do that is with a mouse and keyboard. But Bad North, which launched last month, goes against this conventional wisdom. It pares back the genre to its bare essentials, creating something that’s streamlined and approachable instead of overwhelming. It’s the rare RTS that works well with a controller. “We’ve made a conscious effort to resist adding a lot of complexity to the game,” says Oskar Stålberg, one half of Bad North developer Plausible Concept.
The first thing you’ll notice about Bad North — or maybe the second, after its cute and clean visuals — is that it...
Continue reading…
Continue reading...