The Nintendo Switch changed what I want from video games

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Author: Andrew Webster

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For most of my life, there were two kinds of video games: those you played at home and those you played on a handheld. There was a clear distinction. Even when a powerful device came along, like the PlayStation Vita with its “console-quality” graphics, you could still pretty much always tell the difference; games had their own feel based on the platform. Metroid on the GameCube was very different from Metroid on the Game Boy Advance. But that all changed when the Nintendo Switch launched five years ago.

I stumbled upon the power of Nintendo’s tablet in a unique way. Back in 2017, I was tasked with reviewing The Legend of Zelda: Breath of the Wild, a gigantic open-world game that upended the classic Zelda formula. I started out playing it...

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