RSS Reducing wasted “system memory” space on file based emuMMC

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I recently tried to simplify my Switch experience by moving to two file based emuMMCs. So far it’s been great except for one issue: almost 50 gbs of empty “system memory” wasting space on my SD card.

When I try using the official “transfer data to system memory” option in settings on any game larger than a few hundred MB’s, I get an “unable to access system memory” error. I assume this is because the system is trying to access areas of the “system memory” that are already in use to run the...

Reducing wasted “system memory” space on file based emuMMC

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