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Author: Nick Statt
For Niantic Labs’ next trick, the augmented reality game studio is diving head-first into another knotty fandom, the world of J.K. Rowling’s Harry Potter, with scores of dedicated fans, a rich history of lore to explore, and untold storylines to tell.
But this time, boiling down a massive fictional world into an easy-to-understand AR video game seems to have been a much more difficult task. That’s because Harry Potter: Wizards Unite is not very simple. In fact, it’s got numerous systems at work, all simultaneously competing for your attention and potentially obfuscating what it is that you might want to open the app to actually do.
In the first demo of the game at Niantic’s San Francisco office last week, I was among a group of...
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Continue reading...
For Niantic Labs’ next trick, the augmented reality game studio is diving head-first into another knotty fandom, the world of J.K. Rowling’s Harry Potter, with scores of dedicated fans, a rich history of lore to explore, and untold storylines to tell.
But this time, boiling down a massive fictional world into an easy-to-understand AR video game seems to have been a much more difficult task. That’s because Harry Potter: Wizards Unite is not very simple. In fact, it’s got numerous systems at work, all simultaneously competing for your attention and potentially obfuscating what it is that you might want to open the app to actually do.
In the first demo of the game at Niantic’s San Francisco office last week, I was among a group of...
Continue reading…
Continue reading...