G
Ghost92
Guest
I would like to know if there is an alternative to the console SDKs in Video Game Engines. I have seen that WebGL can be an alternative. I have run WebGL games on Android L4T as if it were an application and the fluidity remains the same. Although I understand that there is no browser on Nintendo Switch, and the one that has it has a limitation in terms of memory and processing (I'm not sure). Will there be a way to run WebGL compiled Videogames in Unreal Engine / Unity in Horizon?
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